| ------------------------------------------------------------ An Online Educational Community A newsletter that educates parents, teachers, and students. January 2001 Issue #18 Zigmond Snook, Editor, mailto:editor@innovamultimedia.com ------------------------------------------------------------ Welcome to the eighteenth issue of "An Online Educational Community". To read past issues of our newsletter, visit http://www.innovamultimedia.com/archive.html or to learn more about us, check out our website at http://www.innovamultimedia.com If you think a friend might be interested in reading this newsletter, pass it along in whole or in part. You are receiving this newsletter because you requested a subscription. To subscribe or unsubscribe to this newsletter, fill out the form at http://www.innovamultimedia.com/newsletr.html Each month we will focus on a different educational theme and base our feature article and learning tips around that particular theme. ------------------------------------------------------------ IN THIS ISSUE ------------------------------------------------------------ => What’s New at INNOVA => Feature => Contest - Win a Whale => This Month’s Free Lesson Plans => More Great Education Web Sites => Whale Links for Whale Lovers => Webmaster’s Wanderings => Feedback ------------------------------------------------------------ What’s New at INNOVA ------------------------------------------------------------ New Location! New Look! New Focus! We, INNOVA, have very recently moved our Head Office to a new location. This new location, on the cutting-edge of technology, is part of an on-going restructuring of our company that will help us thrive in this new year and many years to come. This move lends us to endless possibilities on the technical side of things, as well as opens the door to allow us to serve you, our INNOVA community, for years to come. ------------------------------------------------------------ FEATURE ------------------------------------------------------------ Is your educational software ignoring you? One of the obstacles to the integration of educational software into the classroom is the widespread perception that it consists of some combination of the following attributes: a) an inflexible, rote-based approach to learning b) games masquerading as a learning tools c) a means for corporations to realize tremendous profit d) a novelty item seized upon blindly by administrators susceptible to the latest educational fad, and forced into the school system without adequate preparation or support. Let me be clear that these criticisms are not without merit. It is glaringly obvious that the bulk of educational software on the marketplace is not without serious deficiencies. This is true in particular of products marketed by large companies, whose claims of quality are always tempered by the bottom line. It is also true of most older educational software products, which were developed with fledgling technologies that have since matured into much more sophisticated software design tools. But for those willing to take the time to carefully research their purchases of educational software, there is a wealth of material available that not only meets the expectations of a classroom learning environment, but in fact supplements the classroom experience in ways that a teacher alone cannot. Look for educational software that exhibits some of these characteristics: - it is highly structured and based on curriculum objectives that have been defined and put into practice by the schools. In other words, there should be a direct connection between what your child is learning from a teacher and what your child is learning from a computer program. - it should not only meet curriculum objectives, but surpass or extend them in creative ways. Because computer programs are not bound by the physical laws of the real world, they can allow for the visualization of concepts that could not be concretely delineated otherwise. - it should be based on a "feedback" concept of software design, in which actions of the user affect the actions of the program. Any educational software should be able to respond to the student through, for example, the click of a button or movement of a joystick. It’s important that the response be somewhat intelligent, in that the student can make good or bad choices and is informed of the quality of his or her decision. It is not enough that if your cursor moves over an object on the screen it performs some meaningless action. If an educational software program acts the same way every time you use it, then it is not truly educating. - in keeping with the previous criterion, educational software should be both "modular" and "customizable". Modularity means that the software should be divided in logical units, based most suitably on curriculum objectives. These units can consequently be arranged in various ways (i.e., customized) by the teacher, who can for instance put together a subset of units for students with weaknesses in certain areas. - educational software should be "non-linear" or "non-deterministic". Similar to the web-surfing experience of clicking on hyperlinks, a student should be able to choose different paths through a piece of software. This concedes to the fact that there are a diversity of information-gathering styles among students. To expect everyone to learn in exactly the same manner is an unrealistic expectation for any educational system. - there should be a mechanism for testing the students progress through the material. Although I would be the last person to claim that testing is the ultimate measure of learning, testing at the very least can be important in pinpointing where a student may be having difficulties and where remediation is necessary. Most importantly, make your voice as a consumer known. Refuse to buy anything that does not meet a majority of the above suggestions. Write letters or send e-mail to software manufacturers, or submit reviews to educational journals and web sites. Organize a software review group at your school whose purpose it to gather information about good quality educational software, and distribute that information to local schools and over the internet. Practice good judgement on a consistent basis and educational software will inevitably have no choice but to meet these demands. ------------------------------------------------------------ Contest - Win a Whale ------------------------------------------------------------ INNOVA Multimedia Ltd. is giving away TEN of our "A Whale of a Tale" educational software lessons and the latest version of LessonBuilder, a custom course creation utility, as a FREE DOWNLOAD on our website! Visit http://www.innovamultimedia.com/lbuilder.htm to download your free copy. When you download LessonBuilder you are automatically entered in our contest to win a free CD-ROM from our "A Whale of a Tale" series. Good Luck! ------------------------------------------------------------ This Month’s Free Lesson Plans ------------------------------------------------------------ Teachers, check out free "A Whale of a Tale" lesson plans on our website at http://www.innovamultimedia.com/lp_index.html Surf into Science 1 - "The Four Basic Food Groups" at http://www.innovamultimedia.com/sci1f.html encourages children to describe a balanced diet using the four basic food groups. Dive into Math 3 - "Multiplication Table Patterns" at http://www.innovamultimedia.com/math3a.html encourages children to use and recognize the patterns in a multiplication table. ------------------------------------------------------------ More Great Education Web Sites ------------------------------------------------------------ Check out some of these INNOVA recommended resource sites: ParentSmart.com http://www.parentsmart.com Your guide to the best and most helpful information about how to help your child succeed in school. The busy life you lead requires that you make the most efficient use of your time for the priorities in your life. ALFY http://www.alfy.com The web portal for kids. Super great site for kids. The Geo-Images Project Home Page http://geoimages.berkeley.edu The Geo-Images Project attempts to make images (mostly photographs) that are useful in teaching geography more widely available using computers and the internet. Math Word Problems for Kids http://www.mathstories.com The goal of this web site is to help grade school children improve their math problem-solving and critical thinking skills. It has over 4000 math word problems for children to enjoy!. Egyptian Mummies http://www.si.edu/resource/faq/nmnh/mummies.htm A Smithsonian Institution Web site, provides a brief peek into the process of mummification, why it was practiced, the kind of people who were mummified, and the study of mummies today by present-day archaeologists. (EdGate) Make a Splash with Color http://www.thetech.org/exhibits_events/online/color/intro When we think of color, we think of reds, yellows, greens, blues, and many more. However, there are other ingredients in a color. For example, how bright or dark a color is. You might want a dark green shirt to go with your faded blue jeans. This is what Talking about Color is all about. Geography: World Surfari http://www.supersurf.com For more proof that kids dominate the Internet, this fabulous site is brought to you from the mind of 13-year-old Brian Giacoppo. Featuring virtual visits to locations around the globe, this site gives students a glimpse into different cultures, environments, and histories. The world destinations change every month so make sure your students visit exotic Gibraltar featured this month. Anne Frank House http://www.annefrank.nl Is a multilingual site with images and information about brave little Anne Frank and the house and annex in which her family hid from 1942 to 1944. You can read the biographies of those who lived with and helped the Frank family. You can also peek into Anne’s diary and find out what it was like to flee the Nazis, live in hiding, and be trapped in the concentration camps. Educational material is also available. (EdGate) Geography: The Virtual Field Trips Site http://www.field-guides.com As any teacher knows, acquiring funds for class field trips is no easy task. Thankfully, this Web site allows your class to take online field trips that take them to places that they could only dream about and teach them lessons they might not otherwise learn. The award-winning Virtual Field Trips Site gives your class access to some of the world’s most diverse environments at the click of a mouse. (EdGate) Score Mathematics Lessons http://www.kings.k12.ca.us/math/lessons The SCORE Mathematics Lessons have been written by teachers selected to participate in SCORE Mathematics workshops. This page is designed especially for mathematics teachers and students in California. Its contents and links reflect the state’s Mathematics Framework and the NCTM Standards. ------------------------------------------------------------ Whale Links for Whale Lovers ------------------------------------------------------------ Check out these INNOVA recommended whale sites! The Gray Whale: http://www.cetacea.org/gray.htm They discuss the different local names for the Gray Whale, as well as its habitat, longevity, current population, and the influence of man on its existence. Orcinus Orca: http://www.slip.net/~oyafuso/orcinusorca/orca.html They discuss the belonging family of the Orca, as well as its diet, society, vocalization, and its natural enemies. ------------------------------------------------------------ Whale Trivia: ------------------------------------------------------------ Whales are mammals. They are warm-blooded, breathe air, and give birth to their young live. The calves feed on the mother’s milk for the first months of their lives. Whales are cetaceans, and are basically of two broad types: the baleen whales and the toothed whales. v Baleen whales don’t have teeth, but a row of fibrous plates called the baleen or whalebone that hang from the upper jaw. Baleen, which is a living tissue that grows, filters from the water krill, plankton and other food that these whales feed on. Examples of baleen whales are the humpback, blue and right whales. Toothed cetaceans have teeth, and include whales and dolphins. Examples of toothed whales are the killer, sperm and bottlenose whales. Their diet is mainly fish and squid. ------------------------------------------------------------ Webmaster’s Wanderings ------------------------------------------------------------ Coloring Pages http://www.innovamultimedia.com/coloring.html Give a child a crayon and a piece of paper and the results are endless. INNOVA has created coloring pages based on our joyful characters. Just download these pages and watch the joy on your child’s face as they color their favorite "A Whale of a Tale" character. ------------------------------------------------------------ Feedback ------------------------------------------------------------ If you have comments or suggestions concerning our online newsletter or website, please direct them to mailto:editor@innovamultimedia.com Your comments and suggestions will be published in the feedback section of future issues. Past Online issues can be found at http://www.innovamultimedia.com/archive.html ------------------------------------------------------------ "An Online Educational Community" may only be redistributed in whole or in part in its unedited form. Written permission from the editor must be obtained to reprint or cite the information contained within this newsletter. | |
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