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"A Whale of a Tale: Leap into Language 2" is an interactive CD-ROM designed to help students learn basic Language skills. This multimedia package uses animated cartoon characters to add an interesting storyline to the delivery of key curriculum concepts. The program is pedagogically sound with an expert in Primary curriculum development retained as the content consultant. The program is designed for children ages six through eight and can be used both in school and at home.

The "A Whale of a Tale" series is developed around core curriculum topics in Mathematics, Language Arts, Science and Social Studies.

Features & Benefits:

"A Whale of a Tale: Leap into Language 2" is an interactive Language Arts multimedia program designed to encourage students to discover reading, writing, and listening strategies with assistance from cartoon characters. The program emphasizes reading strategies in the context of rhyming poems and reading for information in the context of the dictionary and journal. Students have the opportunity to create their own rhyming poem and cinquain. Remedial and enrichment activities are integral components of the program. Sophia the Lobster introduces fourteen "Just for Fun" games while Jerry the Jellyfish offers twenty pieces of whale trivia for the student to read and listen to. "Read to Me" buttons are available in all sections.

"Leap into Language 2" is divided into eight sections:

1. Rhyming Words
2. Alphabetical Order
3. Writing Poetry
4. Whale Notebook
5. Journal (Days of the Week)
6. Dictionary
7. Concept Words (Up, Down, Beside, etc.)
8. Just for Fun

  • Rhyming Words: The user learns reading strategies in the context of rhyming poems. Finding rhyming words and parts of words with assistance from animated sea creatures make learning these reading strategies fun.
  • Alphabetical Order: Ordering with first and second letters.
  • Writing Poetry: Students select words to create their very own copycat poem and cinquain.
  • Whale Notebook: Focuses on reading for information. A quiz follows.
  • Journal (Days of the Week): Penny the Puffin keeps a journal of her whale-watching journey. The journal is written at two different levels. Quizzes follow.
  • Dictionary: Students interact with the dictionary. A quiz follows.
  • Concept Words: Cedric the Starfish introduces concept words in context. Quiz follows.
  • Just for Fun :
  1. Listen and Match Level: A, B & C
  2. Memory Game Level: A & B
  3. Treasure Hunt Level: A, B, & C
  4. Compound Fun Level: A & B
  5. Tricky Letters Level: A& B
  6. Word Parts Level: A & B


Minimum System Requirements:

486/66 Multimedia Computer
8 MB Ram
VGA monitor (256 colors)
Windows 3.1 or Windows 95/98
SoundBlaster Compatible
(8 bit, 22 kHz)
CD-ROM Drive (2X or better)


Macintosh (68040 Processor) or
Power MacIntosh
8 MB Ram
256 Color monitor
Mac OS/7 or later
SoundBlaster Compatible
(8 bit, 22 kHz)
CD-ROM Drive (2X or better)

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Copyright (c) 2004 INNOVA Multimedia Ltd. All Rights reserved
Where Learning Comes First!